Pokémon types are special attributes which determine the strengths and weaknesses of different Pokémon species. They lay the foundation of a complex yet mostly logical "rock-paper-scissors" or "balance of powers" system that applies to every Pokémon and their respective moves. Some advantages and disadvantages are based on common sense (e.g. Fire-type Pokémon being weak to Water-type attacks), while others are not as obvious (e.g. Fire-type attacks being strong against Steel Pokémon, possibly because fire melts metal).

History of the typesEdit

Not all the types were in every single game like Red,Blue,and Green here are the types in this game.

  • Normal
  • Fighting
  • Flying
  • Poison
  • Ground
  • Rock
  • Bug
  • Ghost
  • Fire
  • Water
  • Grass
  • Electric
  • Psychic
  • Rock
  • Water

Now in the next game they introduced two brand new types and some Kanto pokemon gained types like Magnemite and Magneton.

  • Dark
  • Steel

In the next gamecube game they made a type that can only be used in the gamcube game.You can not trade that type to the other game so you can only use this type in the gamecubed versions.

  • Shadow

Specific-Type MovesEdit

Normaly Pokemon use the same type of moves that have the same type as them.If you do do this then you are doing that some call Same Type Attack Bonus but people just call it STAB.Now if you used a move that was the same type as your Pokemon using it,it will gain 1.5% of power.This comes in really helpfull like for a example(if you used a charizardthat used Fire Blast it would gain 1.5 of more power due to STAB,Now if you gived your Charizard a Chorcoal it will gain 1.5 of more power because it boost fire type attacks,Then if you used Sunny Day which also boost it to 1.5(sorry if that is wrong) it will add up to 4.5)If you play it right STAB will come into use.

Pokemon Types Counters and WeaknessesEdit


Now if you have a Pure Bug type the you will have at least 3Weaknesses,3Resistances,3Super Effective,and 6Not Very Effective.Here is the list of the counters and weaknesses

Weaknesses:Fire,Flying,and Rock

  • Resistances:Fighting,Ground,and Grass
  • Super Effective:Dark,Psychic,Grass,
  • Not Very Effective:Fire,Fighting,Flying,Ghost,Poison,Steel

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